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Live Ops Console

The Live Ops Console is a real-time, browser-native view of every server running the Citadel agent — no desktop install required. Open it from any device at citadels.cc/cloud/console.

It's a Citadel Cloud feature. You'll need an active Citadel Cloud subscription and at least one server with the agent connected.

What it shows

  • Live map — player positions, vehicles, and active world events (heli crashes, airdrops) plotted in DayZ world coordinates, updating in near-real-time.
  • Kill feed — every kill with weapon, distance, and hit zone, newest first.
  • Chat feed — searchable in-game chat across every channel.
  • Server metrics — FPS, players, AI, entities, and vehicles, each with a live sparkline.

Picking a server from citadels.cc/cloud/console opens its console at /cloud/console/<serverId>.

Realtime

The console is near-real-time. It polls the telemetry API on a short cadence and, when the connection allows, also subscribes to a live event stream (Server-Sent Events) so panels refresh the instant something changes rather than waiting for the next poll. A Live / Polling indicator in the header tells you which mode you're in; either way the data stays current.

Quick actions

Click a player — on the map or in the kill feed — to open the action menu:

ActionNotes
HealRestore the player.
KillKill them in-game (they respawn normally). Requires a confirm.
KickRemove them, with an optional reason.
BanBan them, with an optional reason. Requires a confirm.
MessageSend a direct in-game message.

Server-wide actions live in the toolbar: broadcast a message, wipe AI, or wipe vehicles (wipes require a confirm). Actions are delivered to the agent over the live connection and surface success or failure inline — no RCON required. When the server is offline, actions are disabled until the agent reconnects.