Citadel Cloud

Block known cheaters across the entire DayZ admin network.

Citadel Cloud is an optional $9.99/month add-on on top of your Citadel subscription. Cloud customers contribute their bans to a shared pool — subscribe and your server is automatically protected against everyone else's known cheaters, without lifting a finger.

How it works

Citadel Cloud is an add-on on top of a Citadel subscription. If you don't already have one, subscribe to Citadel first — then come back here to add Cloud. Already a Citadel customer? Sign in and we'll route you straight to the add-on.

$9.99/month after trial — billed on top of your Citadel subscription. Cancel the add-on anytime; your base Citadel subscription stays unchanged.

Active community bans
cheaters auto-blocked across the network
New this week
freshly added by the community
Servers protected
contributing servers + protected admins

How it works

Vouching keeps the pool clean. Three independent admins must ban a player before the rest of the network sees the ban.

1

Ban as you normally do

Subscribe and the Citadel app you already run starts forwarding your bans to the shared pool. You can opt out per-ban for sensitive cases.

2

Three vouches, then propagation

Once three different admins have independently banned a SteamID, that ban becomes active for every Citadel Cloud server in the network. New cheaters get caught the moment they show up.

3

Wrong? It's appealable

Banned players can file a public appeal at citadels.cc/appeal. If a moderator overturns it, the ban is removed across the network within an hour.

Switching from CFTools?

Don't start from zero. Import your existing ban list — a CFTools export, a DayZ ban.txt, or any list of SteamIDs — and every entry joins the network as your vouch. Years of bans, brought over in one paste.

New in Cloud

Inside the Live Ops Console

A closer look at what ships in the browser console — beyond the live map and kill feed, it's an AI copilot, cheat scoring, health baselines, replay, and mobile on-call.

Live map

Player positions, vehicles, and active world events plotted in real time.

Kill feed

Every kill with weapon, distance, and hit zone — newest first.

Chat feed

Searchable in-game chat across every channel.

Server health

FPS, players, AI, entities, and vehicles with live sparklines.

Updates in near-real-time, with one-click actions built in — kick, ban, heal, message a player, broadcast to the server, or wipe AI & vehicles. No RCON required.

New — AI RCon Copilot: describe what you want in plain English (“ban everyone with a headshot ratio over 90% and 10+ kills in the last 6 hours”) and the console turns it into a reviewable plan — showing exactly which players match before you confirm. Nothing runs until you say so.

Suspicious Activity: the console continuously scores players on humanly-impossible patterns — aimbot-level accuracy, absurd headshot ratios, sustained long-range kills — and surfaces a ranked feed you can watch, dismiss, or action.

Health alerts: the console learns each server's baseline and flags trouble before it bites — “FPS 20% below its 7-day norm”, AI/entity spikes that precede a crash, or a restart loop.

Replay: scrub back through any window — time-synced positions, kills, and chat on the map. Share a link to the exact moment. Forensic gold for ban appeals.

On-call, on mobile: a home-screen-installable triage view shows what needs attention across every server — health, cheats, and the moderation queue — and push notifications ping you the moment a server crashes, a cheater is flagged, or an appeal lands — no desktop app required, triage from anywhere.

Built for trust

A community ban DB is only as good as the people running it. Citadel Cloud's trust & safety policy is published, enforced automatically, and not optional:

  • Three-vouch threshold — A SteamID becomes a community ban only after three independent customers have banned them. One angry admin can't poison the pool.
  • Reputation system — Customers whose submissions get overturned have their future submissions weighted lower automatically. Repeat overturns auto-restrict the account.
  • Public appeals — Any banned player can file an appeal, reviewed by a human moderator. Decisions are usually within 7 days. Overturned bans are removed network-wide within an hour.
  • Privacy by design — Your private ban notes never leave your account. Other admins see only the SteamID and a category (cheating / griefing / exploiting / other). No player names, no chat logs, no IPs.
  • Auto-expiry — Bans drop off after 12 months without fresh submissions. Reformed players don't carry permanent baggage.
Open by design

A trust network, not a walled garden

Citadel's trust data is built to be looked up and built upon — so the whole DayZ community gets safer, whether or not they run the desktop app.

Public trust lookup

Look up any player's trust score by SteamID, Citadel ID, or Discord — no account required, rate-limited, and signed so anyone can verify it came from us.

Cloud Discord bot

Install a Citadel bot in your community's Discord — /lookup, /watch, /server-trust — no desktop install needed. The new front door to the network.

Auto-evidence on every ban

Submit a ban and the cloud freezes the forensic window — recent kills, chat, positions, shots — so appeals are reviewed with full context instead of screenshots.

Federated & exportable

A published discovery doc and a partner-keyed bulk export feed let anti-cheat tools, panels, and bots integrate Citadel's trust data directly.

Enterprise & compliance

SIEM audit forwarding streams your Cloud Bans actions and your servers' auth/connection events straight to Splunk, Datadog, or any HTTPS endpoint — batched, retried, and scoped to your account. Keep your security events where your team already watches them.

Citadel Cloud

Network-wide cheater protection plus the real-time Live Ops Console — with more cloud features coming. Add-on to your Citadel subscription.

+$99.99/year

On top of your Citadel subscription. 7-day free trial. Flat rate — covers your whole fleet, no per-server fees. Cancel the add-on anytime; your Citadel sub stays put.

  • Global Ban Database — all current and future community bans
  • Live Ops Console — real-time map, kill feed, chat & server health in your browser
  • Up to 2 activated machines per account
  • Hourly automatic sync, manual sync on demand
  • Submit your bans to the network with one click
  • Loss-aversion: see exactly what protection you keep

Common questions

Does this replace BattlEye's built-in ban list?

No — it augments it. Citadel Cloud bans are merged into your existingban.txtfiles alongside your local bans. Your local bans always take precedence.

What happens if I cancel the Cloud add-on?

Cloud features turn off but your base Citadel subscription is untouched — the rest of the app works as before. Your local bans stay; only community-shared bans drop off. We'll show you the count you were getting protected against, in case you change your mind.

What if the player I banned is innocent?

They can appeal at citadels.cc/appeal/<steamid>. A moderator reviews within 7 days. If overturned, the ban is removed network-wide. You can also un-submit your own ban any time without penalty.

Is my server's data shared?

No. We only share SteamIDs and a category you pick (cheating / griefing / exploiting / other). Your private ban reason, mod lists, chat logs, server name, IPs — none of those ever leave your machine. See privacy policy for details.